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Tag: Homefront

So, Dr. Foster-Carter, am I to understand you DON’T like Homefront, then?

Venturing into what he admits is unfamiliar territory, North Korea expert Aidan Foster-Carter critiques Homefront, which he calls a “sick, stupid Korean invasion fantasy.”

I’m not going to argue that the plot is anything less than absurd, that the marketing wasn’t annoying, or that switching the Chinese for the North Koreans wasn’t rather craven, if admittedly sensible from a business perspective. On that last point, though,  it is interesting to note that Homefront maker Kaos Studio’s previous game — the underrated (IMHO) Frontlines: Fuel of Wardid feature the Chinese as an enemy (even if most of the game is spent killing Russians).

Still, you’re dealing with a game whose premise in an occupied America. Given that it’s hard to imagine any scenario in which an invasion of the United States — a concept that is absurd enough — doesn’t end with the nation of the invading party being turned into a sheet of glass, the background scenario of any any kind of “occupied America” game, movie or book is going to be ridiculous. The background scenario exists simply to establish a setting. Sure, turning the North Koreans into an invading, occupying force requires a far greater suspension of disbelief than, say, battling invading Russians in the White House in COD: Modern Combat II, but it’s just a matter of degree.

Anyway, Dr. Foster-Carter concludes:

Or again, have I had a humor bypass? I think not. For the record, and perhaps unlike some at 38 North, I don’t have too much of a problem with Team America: World Police. Subtle, this was not, but the parody was inventive. And I suspect Kim Jong Il really is lonely.

Whereas Homefront is just stupid, and sick. A country where grown men make stuff like this for other grown men to play is not a healthy one. The real North Korea is bad enough, but it is not about to invade the USA—except in the lurid fantasies of the ineffable Kim Myong Chol, soi-disant DPRK spokesman and regular snorter of over-the-top bellicose rhetoric: “The next war will be better called the American War or the DPRK-U.S. War because the main theater will be the continental U.S., with major cities transformed into towering infernos.”

I bet he’ll buy a copy of Homefront. But he’s in Japan, so he’ll have to make do with the censored version where the KPA doesn’t even get the credit for all that mayhem. Bummer.

A country where grown men make stuff like this for other grown men to play is not a healthy one? OK, I suppose one could feel that way, but if you think Homefront is bad, take my advice and stay away from Manhunter and the Grand Theft Auto series, both of which were made by none other than Edinburgh’s own Rockstar North.

But we already have a Pledge of Allegiance written by a socialist

So, Kotaku enjoyed one of the easter eggs in Homefront:

Ah, the memories…

What came to mind as I watched that easter egg is that the real US Pledge of Allegiance was, in fact, written by a socialist:

The Pledge of Allegiance was written in 1892 by Francis Bellamy (1855–1931), who was a Baptist minister, a Christian socialist, and the cousin of socialist utopian novelist Edward Bellamy (1850–1898). Bellamy “viewed his Pledge as an ‘inoculation’ that would protect immigrants and native-born but insufficiently patriotic Americans from the ‘virus’ of radicalism and subversion.” The original “Pledge of Allegiance” was published in the September 8 issue of the popular children’s magazine The Youth’s Companion as part of the National Public-School Celebration of Columbus Day, a celebration of the 400th anniversary of Christopher Columbus’s arrival in the Americas. The event was conceived and promoted by James B. Upham, a marketer for the magazine, as a campaign to instill the idea of American nationalism by selling flags to public schools and magazines to students.
[…]
The Pledge was supposed to be quick and to the point. Bellamy designed it to be recited in 15 seconds. As a socialist, he had initially also considered using the words equality and fraternity but decided against it – knowing that the state superintendents of education on his committee were against equality for women and African Americans.

Also interesting is the original flag salute that went with the pledge. Nowadays, we just put our hand over our heart, but the original Bellamy salute was a bit more, ahem, evocative:

The Bethany salute was abandoned after the United States entered World War II… for obvious reasons.

No ‘Homefront’ in Korea

OK, so I went to Yongsan yesterday looking for “Homefront” for the Xbox360.

Nope, it wasn’t in. And even worse, vendors hadn’t heard of plans to release an official version for the Korean Xbox, despite a good many requests for the game.

So I looked at the news, and Yonhap confirms my worst fears: Michael Smith, a spokesman for game producer THQ, told RFA they will not release the game in Korea.

No!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

ZDnet Korea reports P2P sites are sharing the game, despite efforts by the Game Rating Board to block it.

This officially sucks.

Here’s the release trailer, BTW — it almost hurts to post it now:

Like the Jefferson Airplane….

Well, nice to see the bad guys speak Korean…

This will probably not be included in the “Second Korean Wave.” I’m also guessing it won’t endear it to the authorities.

‘Homefront’ Designer Half-Korean, Believes NK Invasion Closer Than We Think

Chris Cross, the lead designer of the upcoming shooter “Homefront,” is half-Korean. He also apparently thinks a North Korean invasion of Migukland is not as unthinkable as we might believe:

IGN AU: Let’s talk about that for a minute. Are you concerned that the set-up might hit too close to home at times? That we’re taking advantage of a volatile situation for entertainment purposes?

Chris Cross: Well, every time North Korea makes the news, it makes me a little nervous. [laughs]

IGN AU: Well, sure – but I don’t want Homefront to play the race card, either.

Chris Cross: Yeah, and we’ll handle some of those topics in the game. Also—I’m half Korean! I understand the politics and mentality of what this future is. It’s a lot closer than we think and it’s unnerving, actually. We’re four events away from it actually being a reality.

IGN AU: It’s set some 20-odd years from now though, right?

Chris Cross: Sure, but Hitler managed to take over most of Europe in ten years. It just about having the right person at the wrong time and it can all go to hell. It’s an extremely plausible context. We have an analyst – and we can’t mention his name or who he used to work for – actually outline it for us. Like I said, we’re about three or four major events away from something like this happening. If this was done in the 1940s, we’d be talking about Germany and this would be a World War II game. It’d be the same situation.

North Korea has the fourth largest standing army in the world and the largest Special Forces unit in the world. And that’s assuming they don’t take over South Korea; start a new Pan-Asian alliance.

Um… OK.

PS: The next Ghost Recon looks dope:

Homefront Future History Trailer

As I said when I first learned about this upcoming game, “Please, oh please, dear God, don’t ban this game in South Korea”:

(HT to reader)

America? Occupied by the North Koreans? Fuck Me!


Couldn’t we let them keep San Francisco? See full-size image here.

Kaos Studios, the makers of Frontlines: Fuel of War (which I really enjoyed, BTW), has signed on John Milius of “Apocalypse Now” and “Red Dawn” fame to pen the storyline of their upcoming game, “Homefront,” a first-person shooter set in a North Korean-occupied United States in 2027:

There’s a global financial crisis. And a global energy crisis. What if these international issues led to a worst-case scenario? How about the conquering and subjugation of America by North Korean armies? That’s the premise of Homefront, the new first-person shooter from developer Kaos Studios and publisher THQ. The game takes place about 20 years in the future, in a war-torn America that has been devastated by the invasion. In the game, you’ll play as a single soldier who joins a ragtag resistance army in the desperate fight to survive.

What’s that you say? North Korea would be lucky to be occupying North Korea in 20 years, let alone anyone else? Don’t be such a killjoy:

Please, oh please, dear God, don’t ban this game in South Korea.

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